banner

I think y’all know that video games derived from movies are something to balk at. Never do we get a satisfying experience. X-Men Origins: Wolverine is the only recent exception I can think of, but typically I roll my eyes at every cheaply churned out title. However, this new Star Trek game in development sounds promising. Announced about a month ago, it’s to be written by Marianne Krawczyk (God of War) and be based on the universe of J.J. Abrams‘ 2009 film. Actually, according to Roberto Orci (via Bleeding Cool), the game’s storyline will take place between the events of Abrams’ 2009 film and the sequel, due out next year.

Orci acknowledged that “fans will tell you that it’s only canon when it’s on screen in a movie,” but said that “we would like to think that the game and everything that we do in between to be as close to canon as you can get because it’s actually being taken into consideration with where the movies are.” In fact:

I’m not an authority on what is canon. However, I will tell you that this may be the first game that falls within the parameters of the people who are in charge of canon for now; the “supreme court,” as we call ourselves because we are the ones in charge of Star Trek for now. We won’t be in charge forever, but for right now we’re deciding what canon is, so I can tell you this is the first time where the game itself is generated by the people who are deciding canon and we generated the game to fit within canon.

Though Orci wouldn’t give away specifics about the game’s plot, he did reveal that Kirk and Spock’s relationship would be at “that middle step” between their initial meeting in the 2009 film, and the legendary friendship that we all know is coming. The two will be teaming up to fight a villains who “might be the people who end up in the movie,” and who are “very much in canon.”

Here are some other excerpts from the interview:

We would not allow a game to go out if it was not somehow a part of the continuity.

What’s great about the game is that it gets to show that middle step. You get to see Kirk and Spock in a way you’re not going to in the movie. They’re becoming friends; they’re going on adventures you’re not going to see in the movies. The game is giving you new insight into who they are.

We want to make sure that in a way the game is its own movie. I don’t want to give away who the villains are, but the people in the game might be people who end up in the movie. I like to think of the game as a movie we’ve might have done. We treat the game with the same respect. I can say that the villains are very much in canon.

We want to make sure that we’re true to what happened in the universe. The things I want to see a lot of the same things that happened in Star Trek, a lot of the same scenarios but I want see them in a new way. In the original series they met the doomsday machine. What would happen if they met it now?

What’s going to be different about this game is that it’s going to fit into our new universe. It’s going to fit into the Star Trek that we were lucky enough to generate, and it’s going to be a story that happens within that universe and that story is not going to be fan fiction. It’s going to be a story that fits into our movies, and fits into between the first two movies.

Oi! Orci certainly likes to throw around the word “canon” a lot. We get it, the game and films will compliment each other. I just want to know who the villains are. Kahn, Klingons, the borg? It’s got to be the Klingons because we’re still well pre-Next Gen. Regardless, I’m fairly amped for this game. What say you?

Category: Film, Videogames

Tags: , , ,

Advertisements