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The Creative Assembly has pulled out all the stops when it came to adding downloadable content to their upcoming Alien: Isolation video game. They’ve managed to pull together the original 1979 Alien cast to recreate their characters voices for the additional missions.

Starting with the big gun, Sigourney Weaver returns to her iconic role as Ellen Ripley, a role she hasn’t played since Alien Resurrection 17 years ago. Joining her are Tom Skerritt voicing his character Dallas, Veronica Cartwright voicing her character Lambert, Harry Dean Stanton is back as Brett, and Yaphet Kotto as Parker. I’m not sure why Ian Holm isn’t in the mix, but they’ve gotten a sound alike to handle the android Ash’s voice parts.

The DLC will have two additional missions which will put the player directly into the same situations the original crew faced. Those that pre-order Alien: Isolation will get a free upgrade to the Nostromo Edition which will contain the first of the two DLC missions.

Alien_Isolation_Crew_ExpendableCrew Expendable

Taking place moments after the death of Brett, it sees players assuming the role of Ripley, Dallas or Parker, as the crew of the Nostromo attempt to flush the alien from the air vents and into the ship’s airlock. Depending on which character you choose, you’ll have a slightly different perspective on events and will begin with different resources.

The second DLC will be available through different means depending on what platform you purchased the game. It’s called, Last Survivor.

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Set during the film’s dramatic finale, you play as Ripley and must activate the Nostromo’s self-destruct sequence and reach the Narcissus shuttle in order to escape.

Don’t worry about these mission just replaying the original movie plot, Alien: Isolation‘s creative director Alistair Hope says:

There’s no point in us trying to match beat-for-beat what occurs in the film. The film is much better at doing that than a game.

We came with the approach these guys had a plan to try and take on the alien, to flush it out of an airlock. What else could have happened?

Although you can move freely through the Nostromo, Hope also added:

We’ve used those moments to give us some kind of structure; as to what occurs is very much down to the player.

At its heart, it’s the same, You’re still confronting the alien, which is dynamic and reactive. It’s not scripted, which I think fits perfectly with these characters trying to confront it and surprise it. Every time you play it’s different.

The entire idea for these DLC’s was pretty simple:

What if we could get the original cast back together? What if we could put them back on the Nostromo to face the creature?

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Hope went on to talk about having the original actors back to reprise their roles and how important that was for the feel of the game.

I suppose we could’ve generated something that was along those lines, but it was absolutely critical to have those characters reprising their roles for this to work. When Parker says, ‘This plan is suicide’ – it actually has weight to it, and that comes from having Yaphet Kotto delivering the lines.

It was unforgettable when Sigourney came in and started being Ellen Ripley again. It was quite special. The real joy was having Sigourney say, ‘Ellen would say this.’ We’d all look at each other, and say, ‘yes, of course that’s what she would say’. That’s an insight we couldn’t possibly have without working closely with those guys.

Here’s the teaser video for the DLC’s with some commentary from IGN’s Daemon Hatfield.

I have to say, just seeing these Alien: Isolation DLC’s makes me want to check out the entire game. What about you?

Alien: Isolation hits shelves October 7th for Xbox One, PlayStation 4, PC, Xbox 360 and PlayStation 3.

Via: IGN

Category: Film, Videogames

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