Its a tale as old as time, a wall separating gamers at their very core. Games published across different platforms have managed to bring players together, but never on the same playing field. One version is better than the other, this one has different feature, that one has different playable characters and never will the two meet in the middle. That is, until now. Microsoft may be changing the face of gaming once again with the announcement of cross platform gaming with PS4 and PC owners.
Microsoft, publishers of the X-Box One and Windows on PC will now allow publishers to make games published for the X-Box line of game systems to be able to play with their major competitor, The Playstation. This idea could change the face of online gaming as we know it, allowing the viability of long term online servers to sky rocket, not mention what this could do for the world of DLC. Just imagine playing a fighter like Mortal Kombat, known for having platform exclusive fighters square off against each other. However, much like the ill-fated McWhopper from a few months ago, this is all dependent on whether or not Sony decides to get on board with the idea.
The idea of cross platform gaming is not a new one for Microsoft. They have already taken steps to merge the Windows and X-Bone markets, allowing for cross-buy options for upcoming releases like Quantum Break and play-ability for Rocket League. Microsoft doesn’t plan on stopping there, with plans to allow you to share games bought digitally. Game Informer talked with Head Of Programming Mike Ybbara who spoke about their approach to the project.
“Steam has a great family plan right now. We’re looking at both from a Windows standpoint – well, what’s our policy of the Windows Store? How many people can play concurrent? How do you share? We’re going to merge those two topologies soon so that a whole new model for how you share games across that will be in place. We’re actively working on that now to try to figure [it out], but we want to get to a much simpler model and potentially one that lets you do more… have a little bit more freedom in what you can and can’t do.”
This new ideology could lead to a larger fight for systems to distinguish themselves in the market place, possibly by placing more emphasis on system exclusives. So how do you think this will go down? Is this a good thing for gaming or do you think this could potentially stifle creativity and development in the gaming world?