The Borderlands franchise by developer Gearbox is one of the most beloved First-Person Shooters (FPS) in history. Spawning 3 full games, numerous DLC, an iOS games, and an episode game, a comic series, novels, a new card game, and plans for a movie still in development. PAXEast saw the announcement of the much-anticipated Borderlands 3. Fans were treated to a trailer of the new game at the end of the Gearbox panel as well as a quick rundown by Gearbox leader Randy Pitchford. Did it live up to expectations? If the way fans defended the game from the less-than stellar review by website Polygon, the answer is an enthusiastic “yes!”
The panel itself was fun, fast-paced, and gave insight into what Gearbox has planned for the future. But what fans really wanted to know, what they really wanted to see, was confirmation of Borderlands 3. That trailer that they’ve all been dreaming about. And Gearbox delivered, big time.
Showcasing the new Vault Hunters, including a new siren, fans are reunited with old favorites from Borderlands 1 & 2. From what we see in the trailer, both playable character Maya the siren and beloved NPC Tiny Tina return. Borderlands 1 playable characters Brick, Mordecai and Lilith return as NPCs as they did in Borderlands 2. And it wouldn’t be Borderlands without Clap-Trap and Moxxi.
Pitchford revealed that there were Easter eggs in the Mask of Mayhem teaser trailer. Pieces of SHIFTCodes, codes that give in-game loot. The best part of these codes is that there WILL be more of them and they include heads and skins that were only released one day, once before, in 2013 for Community Day.
The villains are the dramatic, over-the-top, menacing characters that was hoped for. Even seeing only the briefest of glimpses of them, they ooze Villain with a capital V.
The trailer mentions “Worlds”, as in plural. Vault Hunters won’t be sticking to just Pandora, it seems, heading out into the larger universe that Borderlands 2, The Pre-Sequel, and Tales From The Borderlands set up.
While guns have always been a big thing to the Borderlands games, with seemingly endless combinations and styles, fans were promised BILLIONS of guns unique guns. That likely means new gun manufacturing corporations and more damage types.
The website Polygon recently did an article on Borderlands 3 and the announcement, claiming it didn’t look any better than 2, graphics wise. The internet took up arms in defense of their beloved game, posting side-by-side screen shots of the same character in all three games. While still done in Borderlands’ signature cell-shading style, the graphics have clearly gotten an upgrade.
Polygon mentions what makes a “good sequel”, saying “There might be a jump in visual quality and an introduction of new faces while existing characters go through some sort of change, and ideally, the mechanics themselves should evolve in some way. “More” isn’t a good excuse for a sequel; the best sequels are defined by a more complex word: “better.”” As if the trailer didn’t show exactly that, sans mechanics as its just the initial trailer and not a gameplay trailer.
Fans on Twitter and Reddit ripped into Polygon for their aloof and jaded take on the announcement.
We should be getting more news on Borderlands 3 on April 3rd, hopefully pre-orders becoming available.
Gearbox also announced Borderlands 2 and The Pre-Sequel are getting 4K texture packs, VR will be coming to the Borderlands 2 DLC, and they showcase Tiny Tina’s card/board-game, Tina Tina’s Robot Tea Party.
What do you think? Are you excited for the next installment of the Borderlands franchise? Did the trailer live up to the hype? Let us know in the comments below or hit us up on Facebook or Twitter!