Guest writer Michael Dehoyos brings his view on NetherRealm Studios’ Innovations to NerdBastards.
NetherRealm Studios excited may disparate groups when it announced its plans for Mortal Kombat 11 (MK11), the latest installment in the now legendary fighting game. Not only does it seem that the game will appeal to hardcore fans, as well as to many of the game’s more recent converts and gaming enthusiasts, the award-winning developer is also reaching out to long-lost friends: those Kombat players who may have left the game as a nostalgic part of their past.
So with its release set for April 23rd, here is how NetherRealm Studios plans to get casual players on board with MK11:
An opportunity to compete.
Mortal Kombat 11 (MK11) is the latest game in the violently amusing fighter franchise Mortal Kombat, by developer NetherRealm Studios. This latest entry in the blood soaked Mortal Kombat saga that was one of the games responsible for the creation of the Entertainment Software Rating Board (ESRB) in 1994, is both ambitious, and possibly innovative. Though NetherRealm has been very tightlipped about MK11, the few details that are available indicate that the company has made many changes from their previous games including some nostalgia inducing reintroductions to former competitors in the franchise. Here is a list of 11 things you should know about Mortal Kombat 11 before it’s release on April 23rd.
Announced at E3 in 2016, Days Gone, was created by the Sony studio Bend. Described by some as The Last of Us meets Sons of Anarchy, this third person, action- adventure, survival, horror game, features an open world exploration of the Pacific Northwest, where a deadly virus has infected most of humanity.
After initially announcing the games release would be in 2018, then with the game receiving a further delay to February 2019, fans have been eager to get their hands on Days Gone. With yet another push back again to the ever close April 26th this year, to “further polish the game” the countdown to play, is finally almost over. (more…)
Video games are often unfairly stigmatized. Their origins and the demographic which they appeal to most, has historically meant that for people who take themselves ‘seriously’ they are an occasional indulgence at the very most. Luckily, that unfair stigma is changing, as the games industry proves just how incredibly innovative and appealing it can be. In fact, as people have started to take it more seriously, there are actually new ways constantly being found in which video games can help people. If this seems like an outlandish idea to you, here are 5 useful skills that video games can help you develop. (more…)
The Elder Scrolls fan Ben Toth takes us on a look back at the world of Tamriel as The Elder Scrolls world reaches it’s 25th anniversary.
“Wake up, We’re here. Why are you shaking?”, these words were my introduction to the world of Tamriel and The Elder Scrolls. It was 25 years ago that the first game, Arena, was released by Bethesda, but I didn’t play until the third game in the series, 2002’s Morrowind.
Morrowind was, for me, a formative game. Along with Ultima it set my taste in games, gave me my love of RPGs. Its deep world, expansive lore, and, frankly, a convoluted storyline with no clear sense of who’s telling the truth was, and is, deeply compelling. The game drops you into it right from the start and lets you be the fish out of water your character is, and it works wonders.
Nothing can remain secret in the entertainment industry anymore. Seems more and more people are paying attention to trademark registrations at the U.S. Patent and Trademark Office. Seems Blizzard Entertainment has registered a “goods and service” trademark for a popular game that could send fans into a frenzy. For years fans have clamored for Blizzard to get into making their own CGI animation. Love or hate the games, there’s no denying that their CGI is top-notch and their shorts and trailers are nothing short of jaw-dropping in terms of quality and storytelling. But will this next endeavor endear fans or ruffle feathers?
PaxEast gave us a lot of really cool news, but the Borderlands 3 announcement arguably dominated over everything else. But even as they got excited, fans questioned why Gearbox wanted to wait a week before announcing the pre-order and launch information. Then, as the info dropped they slowly became aware. There was a not-so-small caveat to the PC version’s launch that could have gotten Gearbox CEO Randy Pitchard booed off stage. What announcement could incur the wrath of fans so eager for the new game? What decision could’ve been made with the PC launch that Gearbox feared to announce it live and ruining the momentum of their announcement?
The Borderlands franchise by developer Gearbox is one of the most beloved First-Person Shooters (FPS) in history. Spawning 3 full games, numerous DLC, an iOS games, and an episode game, a comic series, novels, a new card game, and plans for a movie still in development. PAXEast saw the announcement of the much-anticipated Borderlands 3. Fans were treated to a trailer of the new game at the end of the Gearbox panel as well as a quick rundown by Gearbox leader Randy Pitchford. Did it live up to expectations? If the way fans defended the game from the less-than stellar review by website Polygon, the answer is an enthusiastic “yes!”
Esports has been a growing industry for years. An industry that’s largely been limited to FPS (first-person shooters like Call of Duty and Overwatch) and MOBAs (multiplayer online battle areas like League of Legends and Heroes of the Storm) gets a new gaming style in the near future. Competitive simulated farming. Instead of headshots and strategy plays, players go steel-toed-boot-to-steel-toed-boot in plowing fields, harvesting crops, bailing hay and stacking bails. In GIANTS Software’s surprising announcement of their €250,000 esports league, Farming Simulator joins video game titans in the realm of competitive gaming.
Blizzard hosts one of the biggest gaming conventions every year with their annual Blizzcon. Blizzcon gives us updates and sneak peeks into some of the nerdoms favorite titles; World of Warcraft, Overwatch, Diablo III, Starcraft, Heroes of the Storm and Hearthstone. There’s many panels, games, merch, and it’s all a bit dizzying for even the most hardcore fan. What’s new? What’s next? What’s good and what’s a letdown? NerdBastards is here to break down the 5 biggest announcements from Blizzcon 2018 and give you insight into what to expect from the future of Blizzard Entertainment.