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Bioshock

Though our hopes were dashed long ago, we might actually be venturing to the underwater city of Rapture after all.

Now, don’t get too excited but it seems that the long-dead Bioshock movie might be happening. That’s right, despite several false starts, a feature film adaptation of the legendary video game might be making its way to the big screen.

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Ken Levine, creator of blockbuster videogame Bioshock, one of Game Informer‘s “Storytellers Of The Decade”, and creative director of Boston-based Irrational Games has been hired by Warner Bros. to write the screenplay for their remake of the sci-fi classic Logan’s Run.

The deal was reported by Hitfix yesterday. Levine‘s Bioshock is known for it’s dystopian atmosphere, and his talents at world-building in this genre should serve the film well. The 1970s original, based on the novel of the same name, concerns a seemingly utopian society in the 23rd century. The domed community the story takes place in is a perfect world–except for the small detail of having to report for voluntary euthanasia at the age of 30. Logan is a cop in this city who opts to run rather than turn himself in for execution (hence the title).

Logan’s Run is a classic example of pre-Star Wars sci-fi cinema–back when such films were nearly always heavy-handed agitprop pieces concerning societal woes of the 60s and 70s….Before Lucas reminded us that science fiction could be fun 🙂

How the 21st century is going to interpret the film’s message will be interesting to see….

Source: Cinema Blend

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Fresh off the success of Bioshock Infinite, the creator of the Bioshock franchise, Ken Levine, has been taken on by Warner Bros to write the screenplay for a Logan’s Run remake. A remake for the 1976 sci-fi cult classic film has been long-awaited.

The film was based on the dystopian novel published in 1967 William F. Nolan and George Clayton Johnson. In the year 2116, humankind now lives inside a dome-enclosed city in a post-apocalyptic world where the answer to population control is willful execution at the age of 21 – the maximum age a person can reach is 30. Anyone who tries to escape this is called a “runner”. And, of course, the story follows Logan 5, who is a 30 year old runner and is definitely exploring his options.

It’s been talked about for a while, this remake – even Bryan Singer tried his hand at it – but it seems that Warner Bros is looking for a different perspective on things. Levine will continue being involved with his video game related work while he pens the screenplay for Logan’s Run.

I think he’s a great choice; what he’s done with the Bioshock world is just awesome and perhaps that’s the kind of look the studio wants for this upcoming film. What do you guys think?

Source: Deadline

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Every day the internet produces an astounding amount of goodies and gems. Most hilarious, some amusing, but all worth at least a few seconds of your time. We here at Nerd Bastards try to bring you the best bits of news and nerdery the webz has to offer, with a bit of snark thrown in. But sometimes not everything makes the cut. Monday through Friday we’ll be bringing you our inbox leftovers, our forgotten bookmarks, the nerdy bits that simply slipped through the cracks. You can submit items to Nerdy Bits by emailing us at nerdybits@nerdbastards.com.

ABOVE: I’ve got gamma on a cloudy day… [ObviousWinner]

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1-Minute TV Spot for ‘BioShock Infinite’

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BioShock Infinite – the successor to the Bioshock franchise – has been long in the making. Heck, I remember seeing early clips/previews for it at PAX 2011. That’s two years of waiting and wondering “when the hell is game coming out”? While a long road it’s been, and with patience hanging on a thread, BioShock Infinite‘s release is right around the corner. March 26th to be specific. Floating city, guns, rail lines, and robots… it’s time!

As if you weren’t excited enough for the release, K Games revealed this new TV spot for BI during last nights episode of The Walking Dead. While no actual game play is shown, we’re presented an eye widening cinematic; introducing the main hero and his save the “damsel in distress” adventure based in the sky. It’s quite stunning, really. Beautiful world and imaginative characters. This is a hot game, and looks to be well worth the wait. Check out the spot below:

BioShock Infinite puts players in the shoes of U.S. Cavalry veteran turned hired gun, Booker DeWitt. Indebted to the wrong people and with his life on the line, DeWitt has only one opportunity to wipe his slate clean. He’s one man, alone. And the followers of the Prophet Father Comstock will stop at nothing to keep Booker from his Quarry.
But with an arsenal of weapons and the incredible powers granted by Vigors, Booker deals death from above on the Sky-Lines of Columbia. And the girl he’s there to rescue might turn out to be the partner he needs to survive.

BioShock Infinite will be available for the Xbox 360, PlayStation 3 and PC on March 26.

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After two decades of development and several different directors, Watchmen finally hit the big screen… And bombed. So what? One movie doesn’t make a difference, right? Well, let’s ask the game designer in charge of BioShock.

Kevin Levine was recently talking to Eurogamer about what was once to be the Gore Verbinski-directed adaptation of the popular video game. According to Levine, it was the less-than-stellar box office reception for the film version of Alan Moore’s seminal graphic novel that convinced the studio to think twice about going forward with a big budget BioShock movie.

Here’s what Levine had to say:

“My theory is that Gore wanted to make a hard R film, then Watchmen came out, and it didn’t do well for whatever reason. The studio then got cold feet about making an R rated $200 million film, and they said what if it was a $80 million film – and Gore didn’t want to make a $80 million film… They brought another director in, and I didn’t really see the match there – and 2K’s one of these companies that puts a lot of creative trust in people. So they said if you want to kill it, kill it. And I killed it…

“I couldn’t really get past anybody that would spend the money that it would take to do it and keep an R rating,” he said. “Alternately, I wasn’t really interested in pursuing a PG-13 version. Because the R rating is inherent. Little Sisters and injections and the whole thing. I just wanted to really, really make it a movie where, four days later, you’re still shivering and going, ‘Jesus Christ!’… It’s a movie that has to be really, really scary, but you also have to create a whole underwater world, so the pricetag is high. We just didn’t have any takers on an R-rated movie with that pricetag.”

Fans will undoubtedly be pleased to know that they didn’t get what might have ended up being a watered down version of their favorite game, but will there ever be a BioShock movie now, I wonder. Time will tell.

Bastards: What do you think of this development? Do you think Levine is right? What else do you think Watchmen killed?

Source: Blastr

 

Every day the internet produces an astounding amount of goodies and gems. Most hilarious, some amusing, but all worth at least a few seconds of your time. We here at Nerd Bastards try to bring you the best bits of news and nerdery the webz has to offer, with a bit of snark thrown in. But sometimes not everything makes the cut. Monday through Friday we’ll be bringing you our inbox leftovers, our forgotten bookmarks, the nerdy bits that simply slipped through the cracks. You can submit items to Nerdy Bits by emailing us at nerdybits@nerdbastards.com.

ABOVE: 500 lb life size Darth Vader Cake. He was served at the 501st Legion Banquet on Friday night as part of the Star Wars Celebration VI event. Also of note is Vader’s light saber, which was a single, solid piece of watermelon flavored poured sugar. Impressive. [OakleadCakes]

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Director/writer Juan Carlos Fresnadillo, whose name sounds like it should be on the .99 cent menu at Taco Bell, has somehow managed to be aligned with – not 1 – but 3 unrealized Hollywood projects. Mr. Dillio (I know it’s supposed to be dillo, but dillio is so much more fun to say) was first attached to a big-feature adaptation of BioShock, based on the best-selling underwater, steampunk inspired video game. Then there was a reboot of The Crow, which could have starred Mark Wahlberg (*vomit*), Bradley Cooper (*facepalm*) or Channing Tatum (*da fuq*). Suffice to say, both these films got pulled from their respective studios. Thank jeebus about the latter film.

The only movie that seems to have fighting chance of being realized is the remake of Highlander – the film about an immortal swords man who decapitates his enemies and ignites a lighting storm or some shit.  While promoting his latest film, Intruders, at South by Southwest, Fresnadillo revealed it could be his next film and some more tidbits.

More on that later.

Right now, I want to share Mr. Dijeridu’s (hey, it’s not my fault Fresnadillo is such an unfortunate name) reason on why we haven’t seen that Bioshock movie yet.

The director spoke to Ain’t It Cool News at the film festival and first spoke about the film’s ridiculous expenses and his intention to make it R rated:

Bioshock is super complicated, it is a very high budget movie. Obviously, the studio doesn’t want to make a big budget movie with an R (rating). And it has to be an R.

He then talked about his vision of the movie, which is a little less expensive than what Gore Verbinski (previously attached creative) had in mind:

I would recommend to combine realism with good and special CGI. The most important thing is to make it feel like a real thing and I think you could do that with a good DP and a very real concept of the camera. That was something I proposed from the beginning, (for it) to work as an experience, you know? From the very beginning to the very end tracking the point of view of the hero of the story, going with him.

Not that anyone cares what I have to say, but I agree. A Bioshock movie HAS to be rated R. The game is pretty much a horror, thrill, and gore kind of game. Why would you water that down? With that said, I’m kind of glad a Biocock (typo, but I’m not changing it) movie was put on hold. I think its existing story can only work as a video game. Honestly, how the hell would you adapt such a lone-wolf, exploratory experience, huh?

Anyway, back to Highlander.

Fresnadillo…OOOOoooOOOooo told AICN that Highlander might be next on his plate and that he’d love to tweak with the original:

I think it’s about following the character. I would love, if we make the movie, to feel the immortality. Immortality is a curse and I would love to feel that. You are overcoming time, but you see at the same time that the most beautiful things, the things that you love, are dying and you continue this life as a tragedy. You can’t love with anyone because you’re going to lose that person.

I would love to introduce that flavor in a very strong way in the movie and at the same time the big connection with the Universe. “Why am I immortal? Why am I the chosen one?”

In that sense, the movie is an epic. I think it’s some kind of adventure romantic story about somebody who trying to share in his immortality with someone. I don’t want to reveal more than that, but there is a new revelation in the movie that is connecting with that in a very deep and strong way. If we make it, I hope you enjoy it!

So, basically he wants to make a film that lives up to Queen’s “Who Wants to Live Forever” from the original movie’s sound track. *shrugs shoulders* While I do not want to see a remake of the classic flick, his intentions are in the right place.

Source: Ain’t It Cool News

The 2011 Video Game Awards aired last night on Spike. It only took two years, but they’ve gone and turned into MTV. Flashy, scripted, pompous; a marketing machine masked as an awards show. And what the hell was Charlie Sheen doing there? The show was less about the awards themselves, more of a “look what’s next” showcase. This isn’t to say host Zachary Levi wasn’t charming and funny, which he was; getting tea bagged by a COD solider was the balls (literally and figuratively). Or seeing Felicia Day slice real fruit with ninja sword for charity wasn’t amusing and HAWT. Or that the awards for best character and game of the year weren’t justified; Joker from Arkham City and Skyrim where the right choices. The problem? It didn’t feel like a celebration for games and it’s creators. It was was all procedural and superficial. The whole night was just a big commercial for upcoming titles. Eh, I guess it is what it is. So…the trailers were plentiful. And I’ll admit, most were epic. I’m still hard from the Diablo III and Metal Gear Rising previews.

For your viewing please, NB rounded up all the exclusive trailers from last nights VGA’s. Enjoy.

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Every day the internet produces an astounding amount of goodies and gems. Most hilarious, some amusing, but all worth at least a few seconds of your time. We here at Nerd Bastards try to bring you the best bits of news and nerdery the webz has to offer, with a bit of snark thrown in. But sometimes not everything makes the cut.

Monday through Friday we’ll be bringing you our inbox leftovers, our forgotten bookmarks, the nerdy bits that simply slipped through the cracks. You can submit items to Nerdy Bits by emailing us at nerdybits@nerdbastards.com.

This is simply kick-ass. It’s a live action stunt recreation of one of  Catwoman’s fight scenes from Batman: Arkham City by Thousand Pounds Action Company. They’ve also recreated Street Fighter and Naruto fight scenes. Watch this stuntwoman takedown street thugs with impressive combos, and yes, a whip. (Comics Alliance)

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