There was a time when you needed to create a new type of 3D experience to be successful – and it helps if you happen to be named James Cameron. But James and his space cats can press their lips to the shaft of a n00btube. In just a little over two weeks (16 days to be exact) Call of Duty: Modern Warfare 3 became the fastest selling product to reach the one billion dollar mark.
In the following press release from Activison, Modern Warfare 3 broke the record once held by the 3D overload, Avatar, which previously held the record at 17 days. It only took 24 hours less than that to prove the game’s massive popularity. It sold 6.5 million copies in 24 hours in North America and the UK alone. At about $67 CAD, that’s $435.5 million dollars. Avatar took an entire weekend just to get $77,025,481 domestically.
Here’s the official press release:
Santa Monica, CA- December 12, 2011 – Activision Publishing, Inc., a wholly-owned subsidiary of Activision Blizzard, Inc. (Nasdaq: ATVI), announced today that Call of Duty®: Modern Warfare™ 3 crossed the $1 billion mark in sales since its launch on November 8, 2011, according to Charttrack and retail customer sell-through information. Highlighting the trend of interactive entertainment gaining a greater hold of audiences worldwide, the game achieved this milestone in just 16 days, eclipsing the record set in 2009 by the feature film “Avatar,” which reached the $1 billion milestone in 17 days.
While 2011 box office revenue is on the decline – down 4 percent this year at $9.4 billion, compared with $9.8 billion in 2010 — the number of people purchasing and participating in gaming is on the rise, with no sign of slowing.¹ With more than 30 million gamers, the Call of Duty community now exceeds the combined populations of the cities of New York, London, Tokyo, Paris and Madrid.
¹According to boxofficemojo.com and PricewaterhouseCoopers’Global Entertainment and Media Outlook
Engagement of our Call of Duty audience continues to rise around the world,” said Bobby Kotick, CEO of Activision Blizzard.
Call of Duty® as an entertainment franchise has made an indelible mark on popular culture and its broad and continued success is further validation that audiences are now valuing interactive experiences over passive experiences.
Call of Duty is now amongst that rarified group of sustained franchises like “Star Wars”, “Harry Potter”, “Lord of the Rings” and the National Football League (NFL) that attract or engage tens of millions of people every year or every new release.
Our Call of Duty Elite is one of the fastest growing new online service ever with more than six million players registered since its launch November 8, 2011 and over one million premium subscriptions sold to date. By comparison, the premium subscription services of Netflix, Hulu Plus, Sirius XM and Xbox® LIVE®, each reached one million paid subscribers after approximately one year.
“Call of Duty has become that rare entertainment franchise that transcends its own genre. Core gamers love it, as our stellar reviews show. But every year, new people are drawn into Call of Duty,” said Eric Hirshberg, CEO of Activision Publishing. “And while the franchise continues to set records, our fans still seem to want more, demonstrated by our record setting start on Call of Duty Elite. We are committed to helping everyone connect, compete and improve their game, Call of Duty style.”
Maybe James has been in the wrong business all along.
Via: Comic Book Movie