This Fall, Batman will again be the talk outside of Gotham when his new Kevin Conroy-voiced game debuts. Yesterday, GameStop teased a playable story within Batman: Arkham Knight, but you have to pre-order the game in order to access it. Inside the tweet was a blurred out image (ABOVE) of the character they were featuring. This information comes behind the already announced challenge maps and “story pack” of Harley Quinn‘s playable avatar. The pixelated image could actually pass as Pitfall Harry (how cool would that be??), but the color scheme is completely wrong. It still produced a good amount of fervor over the interwebs, even though you’d have to be a real noob to not know who it was. There aren’t too many Bat-friends wearing red things on their heads. (more…)
In further proof that the Internet has the worst collective taste EVER (are you seriously still attempting to defend that POS AMAZING SPIDER-MAN sequel?), the Indiegogo campaign for Shaq Fu: A Legend Reborn, has met its ludicrous-sounding $450,000 goal.
The pain that just shot through my fingers while typing that was almost unbearable.
The sequel to the unplayable ’90s Street Fighter knockoff will be available on the PlayStation 3, Xbox 360, Wii U, PlayStation 4, and Xbox One sometime in the future, with each sale successfully placing money in already established multi-millionaire celebrity Shaquille O’Neal’s pocket. No word yet as to how Ron Artest’s (excuse me…Metta World Peace’s) Kill Everything That Moves Kickstarter is going, nor what Kill Everything That Moves actually is (a home movie?).
After numerous attempts by Peter Jackson (with the aid of 28 Days Later… screenwriter Alex Garland) and even a short film made by then-unknown Neill Blomkamp to try and get a Halo movie off the ground, it seems like we’re finally going to be treated to a live-action rendition of Master Chief’s planet-marauding adventures. Only they won’t be seen on the big screen.
Yes, the continued war for supremacy between TV and Cinema rages on, as a Halo series is reportedly on the horizon for Showtime. But will this be a tiny, Serenity-style character piece, or will Steven Spielberg’s Amblin TV help bring all of the scope and grandeur of the XBox game into you living room week in and out?
I have the heart of an explorer, so every-time I am given free reign within the kingdom of a Grand Theft Auto game, I chase after my elusive prize. My white whale.
They say that she is a myth and a legend. That many men have flown out or sailed out to their death (from boredom) in search of her, but I am un-deterred.
This time, though, something happened on my journey. I cannot be sure if this is a discovery, or some kind of siren’s trick, but I know that I was on a different type of ground than I was on when I began, and that is both thrilling and horrifying.
With Sony and Microsoft showing off all-new hardware at E3, there too comes the games. While Nintendo played it safe with a new Animal Crossing and Super Smash Bros. for their butt system, the Xbox One and PlayStation 4 showed off some surprising titles.
Over at Microsoft, 343 Industries debuted a teaser for an all new Halo title. Developed on a new engine, running 60 frames a second, Halo 5 will see Master Chief kick-space butt once more. The trailer didn’t reveal much, just a ton of sand and the Chief in a poncho. Check it out below:
MORE AFTER THE JUMP
The last time we heard anything about the Star Wars gaming franchise it was an uncertain future for several triple-A titles, many of which were in the middle of completion. After LucasArts’ acquisition by the Galactic Empire – I’m sorry, I mean Disney – the company would no longer be making their properties in-house, opening up the market for big name gaming companies to buy up a multi-year license to sell the Star Wars name.
Now, with the first day of the annual E3 convention underway Electronic Arts, who acquired the multi-year license, unveiled what many of us have been waiting for since 2009, Star Wars: Battlefront. Not much is known about the game, but EA was kind enough to tease the fan base with a short trailer. Check it out below.
It looks great and even knowing it’s all a rendered cut scene doesn’t hurt it. It’s a Star Wars game people actually want. Although what will the game include? Seeing as the teaser for Star Wars: Battlefront only gives us so much, but wanting so much more, we did some digging and came up with a possibility.
For starters the title was built using EA’s exclusive Frostbite 3 gaming engine, the same engine used by the company DICE and the very same one that will debut with the release of the upcoming Battlefield 4. If you’ve been paying attention to E3 and the history of the Battlefield franchise, that means highly destructive environments, beautiful graphics and lighting, as well as dynamic gameplay. And if EA is smart they’ll have included the use of lightsabers and force powers because you know somebody is going to play a game as a Jedi or Sith, it’s a given.
A release date and rating is unknown at this time and any other information on Battlefront comes up drier then a moisture farm, but well be sure to keep you updated on more information as it becomes available.
Source: Geek Tyrant
Metal Gear Solid is a long standing video game franchise spanning 20 years and multiple platforms. It’s success is largely due to it’s memorable characters, and it’s rinse-wash-repeat game play. Each iteration is a carbon copy of it’s previous installment; just a different story, and new outlandish/absurd characters. You play as Solid Snake, an elite solider sent on a mission of eliminating all Metal Gear (WMDs) variants. You sneak around (sometimes in box), dispense guards, take out comicbook-esque villains with challenging powers/abilities (most unique part of the game) and eventually fight the big boss (your clone, brother/twin, ex-room mate, or some silly twist of fate). Sounds simplistic when you lay it out like that, but it’s a tried and true formula. If it ain’t broke, don’t fix it, right? Well, maybe not. Konami is changing shit up…
Konami unveiled a six minute trailer for their upcoming game Metal Gear Solid V: The Phantom Pain. Promising “tactical espionage redefined,” the game boasts an open world take on the franchise, real-time weather, persistent day/night cycle, a ton of vehicles, and “unparalleled strategic freedom.”
Well that sounds fresh, doesn’t it? I’ve always enjoyed Metal Gear, despite it essentially being the same game over and over again. I never thought it was stagnant enough to warrant any radical changes, but I welcome them. It’s a new Metal Gear for a new generation (literally). Check out the 6 minute preview below, and tell us what you think:
As for the game’s storyline, what we know so far is that it involves rescuing the character Kaz Miller, who originally appeared in Metal Gear Solid: Peace Walker.
Nearly two years ago, fans of Assassin’s Creed were excited to learn that Ubisoft Entertainment announced a theatrical adaptation of the popular video game series. In that time, we’ve learned English playwright Michael Lesslie is penning the screenplay, and that Michael Fassbender is attached for the lead. He’ll play Desmond Miles, the descendant of a long line of assassins who can relive the memories of his ancestors.
While no director has been hired onto Assassin’s Creed as of yet, a release date has just been announced. 20th Century Fox projects Memorial Day weekend 2015, taking the date of May 22.
So, there you have it fans – an Assassin’s Creed movie in just two years time. How do you feel about that?
Video game adaptation don’t have the best tracked record, but there’s no reason why this film should suck, when the concept and source material is so good. That, and being Ubisoft Entertainment will be heavily involved in in the films development. This has the potential to be amazing!
Merging old school, 8-bit video game visuals, synth-pop, and a bit of quirky British humor, Chris Blundell has dedicated 60 hours a week to The Hit Squad, an animated film that tells the story of a reunited 80s band in pursuit of their past glory. Interested? Listen to Chris tell you why you should support his Kickstarter, why re-creating 8-bit animation appealed to him, and why Veronica Mars is not bad for Kickstarter.
You may remember a little cross-promotion we did a few months back with our friends over at Will Pwn 4 Food and their awesome in-development debut game called Dodgebots. The one that will let you chose between ‘Free to Play’ and ‘Pay to Play’ modes in a variety of fast-paced 3D arenas for real cash and prizes all from the comfort of your own home.
Well, time flies. The game has now officially launched over at willpwn4food.com!
Featuring art and design from former Nerd Bastards’ writer Blake Stevenson, a match/game in Dodgebots can last anywhere from several minutes in length to day long tournaments with multiple opponents all looking for that top spot. In an official press release from Will Pwn 4 Food’s Master Chief Executive Officer Ivan Lukianchuk described what gamers can expect from their debut title:
“We wanted a game that was simple and short, but that would provide an adrenaline packed experience that would make your heart pound and your hands shake. We combined the fast action dodging of Unreal Tournament with the insanity and instinct driven nature of sudden death Bomberman matches. What resulted is a game that allows players with the most skills to outlast those who can’t handle the pressure, and reap the resulting rewards.”
Playable across all major browsers with the Unity Webplayer, Dodgebots is one of those flagship titles that draws a player in and continues to bring the good times, much like Goldeneye did in the heyday of Nintendo 64 or Halo 4 currently does with the Xbox 360. A hybrid of our childhood love of robots and our mortal fear of dodge balls, geared towards those looking to get a little more out of their gaming experience in a fun and easy to learn game with tons of play-ability and enjoyment.
These Canucks from Waterloo, Ontario can and should be proud of all their success so far, they have a lot more coming their way.