Youd’ think with how much of X-Men: Days of Future Past was teased on Twitter by director Bryan Singer we’d already know whether or not the film had been shot in 48fps. That’s the high frame rate, or HFR, Peter Jackson chose to shoot and release The Hobbit in; a decision cinephiles are still debating. (more…)
High Frame Rate
To someone who’s hardcore into all the various technical aspects their movies, a “cinefile” by definition, any new technology or filming technique is just a fad, until it is used enough times to make it the new standard in the industry.
So when Peter Jackson announced that The Hobbit: An Unexpected Journey, and it’s subsequent sequels, would be shot in High Frame Rate 3D regular moviegoers (non cinefiles) shouted a collective “What the hell is High Frame Rate 3D?”
HFR 3D is a process where by shooting a movie in 48 frames per second rather than the film industry standard 24, a movie using HFR has less motion blur and increased clarity, much like a new television with a high refresh rate. This may still have you scratching your head at a the mere thought, but Warner Bros, MGM, and New Line crafted a neat little “cheat sheet” to any questions you might have about HFR 3D.
Check out the full guide in following the jump: