Ken Levine


Twilight Zone broke barriers and bridged new horizons in 1959 when Rod Serling started the series. The same could not quite be said for the series when it was rebooted both in the1980’s and early 2000’s. Despite good actors, and a few interesting stories, the new series’ just never captured the allure of the original. In this age of the almost constant reboot, it makes sense that CBS is trying to reinvent the series for a new audience yet again. (more…)


Though our hopes were dashed long ago, we might actually be venturing to the underwater city of Rapture after all.

Now, don’t get too excited but it seems that the long-dead Bioshock movie might be happening. That’s right, despite several false starts, a feature film adaptation of the legendary video game might be making its way to the big screen.


Loganqus Run Poster 2

Ken Levine, creator of blockbuster videogame Bioshock, one of Game Informer‘s “Storytellers Of The Decade”, and creative director of Boston-based Irrational Games has been hired by Warner Bros. to write the screenplay for their remake of the sci-fi classic Logan’s Run.

The deal was reported by Hitfix yesterday. Levine‘s Bioshock is known for it’s dystopian atmosphere, and his talents at world-building in this genre should serve the film well. The 1970s original, based on the novel of the same name, concerns a seemingly utopian society in the 23rd century. The domed community the story takes place in is a perfect world–except for the small detail of having to report for voluntary euthanasia at the age of 30. Logan is a cop in this city who opts to run rather than turn himself in for execution (hence the title).

Logan’s Run is a classic example of pre-Star Wars sci-fi cinema–back when such films were nearly always heavy-handed agitprop pieces concerning societal woes of the 60s and 70s….Before Lucas reminded us that science fiction could be fun 🙂

How the 21st century is going to interpret the film’s message will be interesting to see….

Source: Cinema Blend


Fresh off the success of Bioshock Infinite, the creator of the Bioshock franchise, Ken Levine, has been taken on by Warner Bros to write the screenplay for a Logan’s Run remake. A remake for the 1976 sci-fi cult classic film has been long-awaited.

The film was based on the dystopian novel published in 1967 William F. Nolan and George Clayton Johnson. In the year 2116, humankind now lives inside a dome-enclosed city in a post-apocalyptic world where the answer to population control is willful execution at the age of 21 – the maximum age a person can reach is 30. Anyone who tries to escape this is called a “runner”. And, of course, the story follows Logan 5, who is a 30 year old runner and is definitely exploring his options.

It’s been talked about for a while, this remake – even Bryan Singer tried his hand at it – but it seems that Warner Bros is looking for a different perspective on things. Levine will continue being involved with his video game related work while he pens the screenplay for Logan’s Run.

I think he’s a great choice; what he’s done with the Bioshock world is just awesome and perhaps that’s the kind of look the studio wants for this upcoming film. What do you guys think?

Source: Deadline


After two decades of development and several different directors, Watchmen finally hit the big screen… And bombed. So what? One movie doesn’t make a difference, right? Well, let’s ask the game designer in charge of BioShock.

Kevin Levine was recently talking to Eurogamer about what was once to be the Gore Verbinski-directed adaptation of the popular video game. According to Levine, it was the less-than-stellar box office reception for the film version of Alan Moore’s seminal graphic novel that convinced the studio to think twice about going forward with a big budget BioShock movie.

Here’s what Levine had to say:

“My theory is that Gore wanted to make a hard R film, then Watchmen came out, and it didn’t do well for whatever reason. The studio then got cold feet about making an R rated $200 million film, and they said what if it was a $80 million film – and Gore didn’t want to make a $80 million film… They brought another director in, and I didn’t really see the match there – and 2K’s one of these companies that puts a lot of creative trust in people. So they said if you want to kill it, kill it. And I killed it…

“I couldn’t really get past anybody that would spend the money that it would take to do it and keep an R rating,” he said. “Alternately, I wasn’t really interested in pursuing a PG-13 version. Because the R rating is inherent. Little Sisters and injections and the whole thing. I just wanted to really, really make it a movie where, four days later, you’re still shivering and going, ‘Jesus Christ!’… It’s a movie that has to be really, really scary, but you also have to create a whole underwater world, so the pricetag is high. We just didn’t have any takers on an R-rated movie with that pricetag.”

Fans will undoubtedly be pleased to know that they didn’t get what might have ended up being a watered down version of their favorite game, but will there ever be a BioShock movie now, I wonder. Time will tell.

Bastards: What do you think of this development? Do you think Levine is right? What else do you think Watchmen killed?

Source: Blastr


Looks like its that time of year again, the leaves are changing colour and someone is talking about a possible Bioshock movie again. Don’t get me wrong, I love the games and honestly think, if done right (like that would ever happen) the video game could be adapted into one hell of a good movie. Will that ever happen? Apparently it’s still a maybe.

First Gore Verbinski was tapped to direct, then regulated to producer and then off the project all together. Dead deal, right? Nope because a few months back the games creative director, Ken Levine, made it seem like movie still had a chance. Now? Well, it looks like Levine’s tune has changed a little, he recently spoke with Industry Gamers.

“[F]or us there’s no burning [desire] to have a movie made just to get it made, for us and for Take-Two, it’s really got to be something that will a) give the fans something that they want, and b) for those who don’t know BioShock, really introduce them to something that is consistent with the game, and is it going to be a good representation of the game.”

While that doesn’t sound overly promising, at least it means should the movie every see the light of day, it will be done with the source material in mind, and not just a named tacked on in a lame attempt to make a buck (see every other video game to movie adaptation, ever.) Levine closed with this.

“There are differences between games and movies, no doubt, but the movie has to draw from the same DNA in terms of the world and the story beats. But you know, we don’t have a need to get it made.”

The good news for all the Bioshock fans? Simple, Irrational Games’ new (and by the looks of things, mind blowing) BioShock Infinite game hits the PlayStation 3, Xbox 360 and PC in 2012.

Source: Coming Soon