It seems that Blizzard Entertainment is diversifying itself by getting into the first-person shooter market – after all, they can’t just keep relying on making sequels to Starcraft, Diablo, and World of Warcraft forever. Yesterday. at BlizzCon they announced the planned release of Overwatch, which will be a team-based multiplayer FPS as well as Blizzard’s first new property in years. It will focus on an international team of soldiers, including – and not limited to – humans, humanoids, mechs, and cyber-gorillas. We’re pretty psyched about the thought of playing mechs and cyber-gorillas. (more…)


Bungie, creator of the mega-hit Halo franchise,  has a new game on the block. Destiny is the first project Bungie will put out since the break with Microsoft after Halo:Reach.  Destiny is a “Shared World Shooter” a combination of the traditional first person shooter game and the MMORPG (Massive Multiplayer Online Role Playing Game). Bungie hopes to bring the best of both styles of play together in Destiny.

The storyline is set in the distant future as the last warriors of Humanity struggle to protect the last safe city on the planet from the mysterious enemies that destroyed all of human kinds colonies on other worlds. The open-world game will allow players to explore those colonies and travel to and explore other planets. Bungie is planning for this game world to be one of the largest ever created for an MMORPG.

The game will include both competitive and cooperative single-player and multiplayer modes. The game’s modes are designed to “seamlessly merge” together and won’t feature the traditional multiplayer matchmaking like you might see in Call of Duty or Halo and other online games. It will be interesting to see what these changes might bring.

Bungie put together this video to help describe and explain the game play in this massive new online project:

Right now, the game is currently in only in development for the Playstation 3 and Xbox 360 with no release date as of yet. I’m a traditional PC gamer so I’m hoping that platform won’t be ignored by developers.

There’s some concept art that has been released to the Internet below, and you can head over to Polygon to check out the full rundown of the game and additional pics.

Via: Blastr

id Software founder and developer of the classic first person shooter Doom, John Romero, was once the hottest name in the gaming world. Sadly, after the failure of PC shooter Daikatana- the game that promised John would “make you his bitch”– Romero seemingly drifted into gaming obscurity.

Although gaming has somehow managed to move on and evolve without the man who coined the term “Deathmatch”, it looks like he’s about to return to the medium to make more bitches.

Yahoo broke the news of his return to the field:

John Romero, one of the chief architects of the seminal first-person shooter Doom, is returning to the genre that made him a celebrity.

It’s been a dozen years since Romero has made a shooter, but in an interview with Eurogamer, he confirmed plans to return to making action games, though he’s not ready to divulge a lot of details yet.

Other then adding that the game would be “MMO-ish” and the character would grow and get better over time, Romero said he “learned his lesson about talking too soon about specific game features and release dates”.

So, what do you think, is it time that the granddaddy of the shooter returns to the top of the gaming heap or are his dreams of a comeback about to get tea-bagged?

Source: Topless Robot

More and more MMOs, or massive multiplayer online games for the uninitiated, are switching from required monthly subscriptions to free-to-play models and I must say, it’s awesome. Cryptic Studio’s Star Trek Online, which initially released two years ago on February 2, 2010, will be switching to free-to-play on January 17th this year.

Like so many other MMOs who have embraced the free-to-play model, Star Trek Online will offer two types of membership, Silver and Gold. Silver membership is the free one, where you’ll have full access to the game, but be limited in community or support features. The Gold membership will cost you $15 a month but allow you perks like, “in-game chat as well as extra character slots and inventory space, veteran rewards, and priority login on the game’s servers.”

Check out the game’s launch trailer below.

Also, like almost every other MMO out there, Star Trek Online is for PC only. Meaning I won’t have a chance to play until I can get a computer with the guts required for gaming. But knowing this game, as well Lord of the Rings Online, Dungeons and Dragons Online, Battlestar Galatica Online and hopefully the Game of Thrones browser-based MMO once it’s released, are also free-to-play gives me the drive to get my desktop PC up to snuff.

There is no better time to start tipping your toe in the MMO water. Who’s going to give Star Trek Online a try?


In Star Trek Online, the Star Trek universe appears for the first time on a truly massive scale.

In this massively multiplayer online game from Cryptic Studios, players can pioneer their own destiny as Captain of a Federation starship. Or, they can become a Klingon Warlord and expand the Empire to the far reaches of the galaxy.

Players will have the opportunity to visit iconic locations from the popular Star Trek fiction, reach out to unexplored star systems, and make contact with new alien species. With Episode Missions, every moment spent playing Star Trek Online will feel like a new Star Trek episode in which you are the star.

Immerse yourself in the future of the Trek universe as it moves into the 25th century: a time of shifting alliances and new discoveries.


Explore strange new worlds and seek out new life and new civilizations in a vast, expanding universe.

Establish contact with new races, discover resources and uncover mysteries that will influence Star Trek’s future.


Missions take you and your friends into the depths of space, across exotic planets and even inside starships! As the Captain of your very own ship, it’s up to you to lead your crew on missions that span a number of locations. You call the shots, no matter where you are.

When you’re in space, you direct the action – be it in the middle of a high-tension battle, where you can maneuver in 3-D space and fire a vast array of weaponry at your enemies, or as you enter warp to explore parts of the galaxy never before documented.

On the ground, you lead your away team across exciting terrain, interacting with allies and battling enemies. Every Captain commands four subordinates on the ground, all of which can be directed to act in any manner you choose. Can you lead them safely through dangerous locales?


Since the birth of the Federation and Klingon Defense Force, there have been countless unsung heroes that work in a vessel’s lower decks. No matter which department they are in, these officers have pledged their lives to their ship and fellow crewmates. For the first time ever, as their Captain, you will actively manage their activities as you delegate their assignments aboard and away from your ship. Along your journey, you can collect and trade these officers with fellow Captains to help you build the crew of your dreams.

While participating in this new form of gameplay is optional, doing so will earn you special rewards, accolades, and even help you to advance your various ranks. As with any assignment, there are inherent risks, but the potential reward may outweigh the danger. Assign your officers wisely and don’t forget to check in with your First Officer for suggestions.


Using Cryptic’s Total Customization technology, every ship you command can be customized by you, from its color to its construction.

Your ship will retain a Star Trek “feel,” but it will also represent your style. What’s more, anyone can create their own species in Star Trek Online, meaning you can tell your own story about how you came to be in the galaxy. Leave your mark on the Star Trek universe!


The Foundry for Star Trek Online is your opportunity to craft the Star Trek universe your way. With The Foundry, you can create and build brand new missions and stories to share with your friends and the entire Star Trek Online community. Use the specialized toolset to create missions in space or on the ground. Craft custom missions, or really take your creativity to the next level by designing an entire series of episodes from the ground up!


Star Trek Online is developed by Cryptic Studios, creators of the massively successful City of Heroes and City of Villains. It’s built on the Cryptic Engine, a core technology that means our designers can focus less on a game’s nuts and bolts and more on creating a game that captures Star Trek’s essence, guaranteeing that both longtime fans of Star Trek and people new to the universe will feel at home.

Source: Geek Tyrant

Whovians are still shaking with excitement over news of the Playstation exclusive game, Doctor Who: The Eternity Clock and now there’s another Doctor Who video game announcement which I believe will breed wild, nerdy excitement like never before. Okay, ready? Three Rings Design, the studio behind Puzzle Pirates, is releasing a a browser-based, free-to-play MMO called Doctor Who: Worlds in Time.

Have you calmed down? I know I freaked out for a good, couple of minutes. A Doctor Who MMO. A game where I can create my own companion avatar and travel with the Doctor? I believe my Christmas wish has been answered. Thank you, Santa!



Fans of the Games of Thrones television series, and slightly even more so the fans of A Song of Ice and Fire book series have so much awesome on the horizon. HBO’s smash hit adaption of George R.R. Martin‘s series comes back with season two in April of 2012 and someday Martin will finish his epic novels, I’m just sure of it. And now, there are not one, not two but three video games based on Game of Thrones on their way! I know, I know, three? How could they possibly make three Game of Thrones‘ games and expect them all to succeed?

It looks like they’re hoping to bring Game of Thrones into every corner of the gaming market with these three games, each targeting a different kind of gamer. First, there will be an RPG available for the PS3, Xbox and PC. I’m hoping for something similar to the Dragon Age series, which I already find to the be a perfect video game counterpart to Martin’s complicated world. There will also be a social networking game, kind of like Farmville, which is obviously for the casual gamer. I don’t care if I can pillage another’s farm a la The Mountain in this game, I will not sink to the level of game even somewhat similar to Farmville. Ew. And finally, the third game will be a browser based, free-to-play MMO developed by Bigpoint. These are the same folks who made the Battlestar Galatica MMO which I’ve only heard good about.

The best part about the RPG? Martin is involved in its development! Here’s what was reported in USA Today,

is based on an original story by Martin. HBO plans to share video with the developers so that the game parallels the series. …

Even though Martin is involved in all the games, the author says, “I am not an expert in this field. … I trust in (the developers’) expertise.”

Among the characters Martin created for the in-development and as-yet-untitled role-playing games are a member of the Night’s Watch on the frozen Wall and a Red priest. The game “has some interesting stuff and looks gorgeous,” he says.

So let’s recap, Game of Thrones returns to HBO in April, three video games are being developed, one with Martin’s insight and someday he may even finish those books! Are you guys excited?

Source: Blastr

James Cameron‘s Dances with Blue Cat Elf Pocahontas (aka Avatar) is what it is – the highest grossing movie of all time. With any ego-maniacal director, comes the George Lucas effect. The quest to make even MOAR monies. While Cameron is no George Lucas (Yet), he is trying to ring out everything he can from the franchise he created. Cameron is currently writing a novel along with two scripts for the next two Avatar films, and helping develop theme park attractions for Disney. He’s previously worked with Ubisoft on creating a semi decent tie-in movie video game, now Cameron is discussing his plans for an Avatar MMO project that he wants to launch around the time the next two Avatar films will be released. Ugh, an MMO of avatars controlling avatars role-playing having sex. Surely that cannot possibly fail

In a recent interview the filmmaker talks in depth about video games and where 3D film, home entertainment, and gaming will be in the future.

Portions of the interview are below, you can read it in full on IGN.

What role do you see videogames playing in the 3D landscape with PlayStation 3, Nintendo 3DS and NVIDIA 3D Vision?

Well, we love it because it’s another reason to buy a 3D display, another reason to buy a big home flat panel or whatever it is. We don’t do games, but we see that as part of the market and as proof that we’re going to take in all of our entertainment in 3D and within five years we’re going to be demanding it in 3D. If it’s not, it’s going to feel like it’s in black and white.

What do you say to the naysayers who don’t believe in 3D gaming or entertainment?

People apply these sort of artificial arguments, “Oh, well this is going to be good in 3D but this doesn’t really need to be in 3D.” But the entertainment industry spent twenty years arguing about what should or should not be in color and then color TV came along and everything was in color. Every movie was in color, every TV show is in color and we never went back. I think that that’s what 3D is going to be like. I think all of these arguments about what should and should not be in 3D are going to go away because frankly we see in 3D. You’re hardwired for 3D. All life on earth is hardwired for 3D, not just human beings. There’s an evolutionary reason why we see in 3D. It makes us better hunters. It makes us better at getting through the woods when a predator is behind us. We can’t not be in 3D. So it’s ludicrous to say one thing is going to be better in 3D and another thing is going to be better in 2D. That’s just people holding on to a reality that’s shredding all around them.




Give me a P. Give me an A. Give me an X. What does that spell? PAX…you dyslexic sucka duck! YES, the much-anticipated, annual, nerdfest PAX East (a la Penny Arcade) in Boston came, went and totally took advantage of the prime real estate that is my body. I need a breath mint, deodorant and massage from a small Vietnamese woman with mighty – yet gentle- hands (and is up for expected happy ending). For those of you scratching your heads wondering what the hell is PAX East?! First, I’d like to slap you upside the head for being an ignorant douche-canoe. This is our culture. How do you not know about this?!?! OK, here’s a quick run-through: PAX East, is  like a smaller E3, but intended for consumers rather than developers. See, they get a bunch of video game hot shots to show off their hardware, software and um…in some cases hot chicks in tall boots

These boots were made for walkin' and that's just what they'll do, these boots are gonna walk all over you"

"These boots are made for walking, and that's just what they'll do, one of these days these boots are gonna walk all over you."

Then, they invite the public to hang out and fall in love with all kinds of the latest, greatest gear and games on (or about to enter) the video game scene. Attendees can play games, attend panel sessions about all kinds of cool stuff, see live music and even compete in video game tournaments! Exciting, right? YES! Especially if you like shiny bags of SWAG, the occasional hot chick in costume, new technology, and inspiring speeches.

So now you have a pretty solid idea of what goes on in general. What might not be entirely clear to you is the feeling of “home”. *cue the violin for sappy time* Let’s face it, we as gamers are strange and weird. We typically don’t mesh well with the world outside our own. The acceptance in ordinary society is growing quite rapidly, but how many people in your life truly appreciate and understand your pleasure, your obsession, your escape? While we’re predominantly having too much fun to care, wouldn’t it be nice to be embraced by a collective mutuality? After all, you know gamer friends are the perfect circle of people you always want to hang out with. Why not a sea of thousands, all singing to the tune of “Let’s Play”? Simply put, PAX is your haven. Your heaven. Your home.

Now, onto swamp ass, girls and games.



Well, virtual time and space anyway. Announced yesterday the game titled, Doctor Who: Worlds in Time will be a free to play, online, multi-player game allowing players to work with the Doctor to save civilization. Man, if this game can deliver on that experience this could be the best news ever for Doctor Who fans. I don’t know anybody whose followed the adventures (and misadventures) of the Time Lord and not wondered what it would be like to be his companion. The risks, the puzzles, the excitement! Especially the risks, it’ll be nice to experience this in the safety of a video game. I don’t fancy dying on an unknown world years and years in the future. I don’t know, maybe it would be an epic death, but I’ll let someone else try it out first.

The game is being developed by BBC Worldwide in partnership with Three Rings, best known for the game Puzzle Pirates, and if you happen to be a game engineer located in the Madison, WI area they may have need of you. This job posting went live today.

Hmm, an MMO based around the world of Doctor Who. They’ve got plenty of history to pull from, that’s for sure. I wonder if you’ll be able to interact with any of the Doctors, or only the current incarnation Matt Smith. If not they’d be missing a great opportunity to show young viewers what a crotchety, old bastard the Doctor used to be.

The official press release is after the jump.

source: io9


Sadly, this is the only orgy most nerds will ever see

Sadly, this is the only orgy most nerds will ever see

Anyone who has ever tried to run a guild or raiding party knows that getting MMO players to act in concert is like herding cats. Really, once, and if, you can get them together, you have to hold them together. That’s what makes this feat pretty impressive.

Task – Get 300 plus level one naked (Lowest level, starting equipment) Orcs to gather in the same place at the same time.

Objective – Attack and kill Gamon. Gamon is a level 85 NPC that hangs out in a bar in the Orc capital city of Orgrimmar. You pickpocket him for a quest, which also means that you can attack him, although like most NPC characters, he’ll rip you apart with little effort.

Result – Pure YouTube madness!

Watch as 300 naked level 1 Orcs take down Gamon in Orgrimmar: