DOOM was the great-granddaddy of the modern FPS, with its legacy haunting every single game in the genre with fast, arcade-style action, a ridonculous arsenal at your disposal and hordes on hordes of science-augmented magic-assisted demons for you to carve your way into. It was also one of the most vaunted multiplayer games of its time, with tons of user-modded options and map packs, which gave the game the staying power it has until today. Bethesda seemed to be trying to maintain the franchise’s line, until they released their multiplayer gameplay trailer…


It’s been nine long years since gamers took control of former New York City detective Max Payne and solved the murder of his wife and child. Besides the awful live-action adaptation starring Mark Wahlberg, nobody has heard from Max until Rockstar Games recent revival of the fallen hero with the release of Max Payne 3. Could the company recapture the fire that the Max Payne franchise once had?

That’s what we here at Nerd Bastards wanted to find out. So we picked up a copy, jammed it in our magic gaming boxes and played for several straight hours in both single player and multiplayer campaigns. Let’s get to the results shall we: