Mortal Kombat 11 (MK11) is the latest game in the violently amusing fighter franchise Mortal Kombat, by developer NetherRealm Studios. This latest entry in the blood soaked Mortal Kombat saga that was one of the games responsible for the creation of the Entertainment Software Rating Board (ESRB) in 1994, is both ambitious, and possibly innovative. Though NetherRealm has been very tightlipped about MK11, the few details that are available indicate that the company has made many changes from their previous games including some nostalgia inducing reintroductions to former competitors in the franchise. Here is a list of 11 things you should know about Mortal Kombat 11 before it’s release on April 23rd.
I hate almost all sitcoms. Don’t get me wrong, I mean, I’ve watched a few here and there, but they mostly just make me angry. Dorkly‘s “Mortal Kombat sitcom” however, does not make my eye twitch with hate. Mostly ’cause it parodies the ridiculous commonalities all sitcoms have.
The first episode titled “Get Over Here” aired a few months back and it was genius! Basically they put Scorpion and Sub-Zero under the same roof, and give them a dynamic that parodies those in every TV show about two single men. The videogame lines used in corny jokes, and oddly placed conversations made me laugh like a ‘tard.
Well, “Get Over Here” is back. In this episode: Shao Kahn comes to dinner. Will Scorpion get the big promotion? Or will he get his spine ripped out through his eye sockets?
If this was on Adult Swim, then there would be a total of 3 good shows on Adult Swim. Its so funny cause its such a typical sitcom.
We survived the Raptor invasion, and as a reward we get another episode of Mortal Kombat Legacy. This is the episode everyone has been whining and bitching about since the second episode of the series. When will we see Sub-Zero? Why can’t I just bask in Scorpion? Why I am naughty dreams about Scorpion….oh wait….maybe not that, but for sure this episode can finally quell the impatience, sort of. Now, let’s review this episode!
Spoiler Alert! (The following information reveals plot, and storylines which will come as a surprise to those who have not watched the episode yet. So, you can take the red pill to watch the show and come back to read the following review, or the blue bill which gives you all the info and then you watch the show. Choose wisely)
For those worried that this fourth episode of Mortal Kombat: Legacy would be as bad as the previous installment all about Johnny Cage, fear not!
This installment is a return to form for the webseries, and features a really interesting setting, a whole host of introduced characters and an intriguing storyline focused around Mileena and Kitana, sister deadly assassins.
This episode, which runs only 8 minutes without credits, is short but packed with story. Very quickly, we are introduced to a realm known as Outworld, which Shalo Kahn (yes, we finally meet the big man himself!) invades and takes over from King James and Queen Sindel (yes, her too!) by using his royal guard, led by Baraka. And Kahn, after killing the king and taking the queen as his wife, orders their daughter (Mileena) be cloned by Shang Tsung and be loyal to only him (and that is how Kitana is created).
Quite the number of characters, eh?
The effects were so-so based on their budget, but the most interesting thing was how they told the story.
Director Kevin Tancharoen did something extremely smart with this episode, as he knew full well what his budget would and would not allow. So, during most of the exposition, he uses animation. The closest parallel of the animation I can think of is the story of O’Ren Ishi from Kill Bill: Volume 1.
Does this episode completely redeem from last week’s bad escape into the life of Johnny Cage? No. But I hope this continues the upward trend for the remaining episodes.
What did you think of the latest episode? Are you looking forward to next week’s episode, or just want them to get to classics like Sub-Zero and Scorpion already? And is the series living up to the nitty-gritty aspect that was portrayed in that trailer all those months ago?
Most of us grew up playing Mortal Kombat in some form or another — at the arcade, on Super NES, on the Game Boy, and more. We have fond memories of hearing Scorpion bellow “Get over here!” and doing that awesome thing with his hand and the “zzzzzzhhhhup” and the “sploink” and the “Scorpion wins.” But did you know that the franchise could have looked totally different?
Vincent Proce, who used to work for Midway Games, has posted to his blog four new versions of favorite MK characters Scorpion, Raiden, Sonya and Kano that he had proposed to Midway before leaving last year. The characters are recognizable, but they have more of a modern, dark, tattered feel to them. “The basis for the idea was a re imagining of the Mortal Kombat franchise from the original premise but mixing modern muti-player and dismemberment game design with the original fighting mechanic,” Proce said on his blog.
You can see Scorpion above; take a gander at Raiden, Sonya and Kano after the jump. (more…)