shaq fu

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They say nothing can keep a good man down, and for Shaquille O’Neal that has never been truer. Despite a bevy of critically panned movies, TV spots and games, the big man just keeps on trucking with a smile on his face.

In 1994, Shaq got together with Publisher EA Games and Delphine Software to make what they hoped would be the next generation of fighting games known as Shaq-Fu. The game was a disaster, featuring poor graphics, muddled fighting mechanics and controls that make you feel like you are navigating a camel through quicksand. It has become a favorite of angry video game reviewers on Youtube and has gone on to be one of those so-bad-its-good games with a strong cult following and now, thanks to crowdfunding giant Indiegogo, Shaq is taking a second stab at the digital world with Shaq-Fu 2: A Legend Reborn. (more…)


In further proof that the Internet has the worst collective taste EVER (are you seriously still attempting to defend that POS AMAZING SPIDER-MAN sequel?), the Indiegogo campaign for Shaq Fu: A Legend Reborn, has met its ludicrous-sounding $450,000 goal.

The pain that just shot through my fingers while typing that was almost unbearable.

The sequel to the unplayable ’90s Street Fighter knockoff will be available on the PlayStation 3, Xbox 360, Wii U, PlayStation 4, and Xbox One sometime in the future, with each sale successfully placing money in already established multi-millionaire celebrity Shaquille O’Neal’s pocket. No word yet as to how Ron Artest’s (excuse me…Metta World Peace’sKill Everything That Moves Kickstarter is going, nor what Kill Everything That Moves actually is (a home movie?).