Om Nom Nom! That is the sound of Hollywood devouring yet one more comic book project and turning it into a movie. This time around, the succubus-like company is 20th Century Fox and the property is a little (and little known) piece called Theory of Everything.
The story revolves around a brilliant yet unappreciated scientist who is trying to rescue his wife from a parallel dimension. Written by Dan Casey with art by Thomas Nacklick, Theory of Everything was published by Top Cow Productions as part of their “pilot season” series – an attempt to test the potential goodness of new comic titles. Just one comic was made, but they pitched it to Fox and the movie execs ate it up.
Well, I guess we’ll see where this one goes as they get closer to actually producing it, but it’s a pretty nifty way of selling an idea to a movie company. Hell, they didn’t even have to finish the actual series! Lazy writers…
The launch trailer for The Darkness II has arrived online from 2K Games. The game hits store selves on February 7 (Feb. 10 Internationally) for the usual box and stations as well as the PC. The video is pretty cool, the gun graphics are nice with those scrolled barrels, one would think that after spending all that time in closeups on the guns that maybe there would be a graphic of the guns being reloaded. Maybe the gun clips are really interdimensional black holes that hold unlimited ammo.
That’s just one of my video game pet peeves, if you shoot it . . . you gotta reload it.
The game is described as:
Based on the supernatural horror comic book series created by Top Cow Productions, Inc., The Darkness II delivers a brutal and personal narrative as gamers take control of Jackie Estacado, head of a New York crime family and wielder of an ancient and ruthless force of chaos and destruction known as the Darkness.The Darkness II is the sequel to the million unit-selling 2007 title, The Darkness, and brings a unique new combat mechanic through Quad-Wielding, which will allow players to slash, grab, and throw objects and enemies with two Demon Arms while simultaneously firing two weapons. The game is layered with thematic elements of dark versus light, steeped in deep and twisted storytelling, and maintains the stylistic violence visualized through a hand-painted graphic noir technique, true to its comic book origins.
Let me introduce you to Dave Finch. The artist of the Strawberry Shortcake painting that has been circulating the web this past weekend. He is Canadian born comic book artist. He started with Top Cow Productions and moved on to co-create Ascension. He worked on the first 3 issues of Aphrodite IX and in 2003 moved on to Ultimate X-Men and then Avengers. In January 2010, it was announced he had left Marvel to become a DC Exclusive artist.
If you are interested in buying his work it can be purchased here. You can also check out his blog.